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9 Uppsatser om Niceen creed - Sida 1 av 1

Och på den heliga Anden - Angående skillnaderna i N och NC och deras orsaker

In this essay I set out to investigate the differences between the creed that was formulated at the council of Nicaea (325 A.D) and the creed that was produced at the council of Constantinopel (381 A.D). The majority of the differences are caused by the fact that the second of the two creeds isn?t based on the the first in text although it?s producerers thought of it as a confirmation of the first with an elaborated theology about the Spirit. This theological elaboration was made in accordance to the theology of the holy Spirit developed by the Capadocian theologians..

Assassin?s Creed 2 : - En analys av spelets historiebruk och dess skapande av historiemedvetande

This essay analyses the use of history in the video game Assassin's Creed 2. How have the developers used history in their game? The paper also analyses how the game can stimulate, arouse and mobilize the historical consciousness of the player. The essay presents a theoretical analysis of the uses of history and historical consciousness. This analysis is then linked with the results.

Ingenting är sant, allt är tillåtet : En kvalitativ studie om historiska datorspel som Assassin?s Creeds påverkan för det oavsiktliga lärandet och dess pedagogiska möjligheter

The main purpose of this study is to investigate the unintentional learning that happens during the use of computer games. With the use of interviews with students in the ages 13-15 who all have played the game series Assassin?s Creed, and then compared them with students who does not play the game, we have been able to identify that some learning is taking place, but that the student?s attitude towards the subject, and their maturity, also is vital for the learning. Even tough, the students who didn?t really enjoy history as a subject showed better knowledge after playing the game, than the students who hadn?t played at all, which indicates that computer games can be a good source for learning.

American Creed. En biblioteksrelaterad diskurs om intellektuell frihet i USA

The purpose of the study was from the perspective of young people that has completed a stay at HVB-home. The respondents are between 15-21 years both boys and girls. The basic questions were: How do the respondents look upon this HVB-homes service process? How do the respondents look upon this HVB-homes service contents? How do the respondents look upon this HVB-homes service regarding available information and how the staff is available? What positive and negative experience do they have from their stay at the HVB-home? We also wish to get a picture of what is important to change to improve the quality on this HVB-home. To receive answers to those questions we formed a questionnaire.

Frälsningssynen inom kristendomens tre inriktningar : En kvalitativ studie

According to the directives of Lgr11, learning about Christianity should be an important part of religious education in secondary school (7th-9th grade) in Sweden. A school teacher must therefore have good knowledge of the field and of different aspects of the beliefs of the various Christian traditions.This essay is about how salvation is conceived of by two members of the laity in each of three different Christian traditions: the Syriac Orthodox Church, the Roman Catholic Church and the Church of Sweden (which is Lutheran). As a theoretical perspective for my analysis, I have chosen the official views of salvation of these three churches. That is to say, views of the members of the laity have been compared with the official views of the respective churches. It is thus a very limited qualitative study aiming at finding out how the views of the laity conform to the official creed concerning salvation and whether there are any differences here between the churches.

Det levande biblioteket ? retorik kring fördomar och möten. En argumentationsanalys i relation till folkbibliotekets mångfaldsuppdrag.

The living library started in Denmark at the festival of Roskilde in 2000. It was initiated by the youth organisation ?Stop volden? (?Stop the violence?). Since 2005 the idea of lending a human being who represents a prejudice has also become a practice in a few public libraries in Sweden. I found it interesting to analyse the living library in relation to the mission of diversity in the public library.

TV-spel i nöjesjournalistiken : En undersökning om tv-spel och recensioner utifrån ett genusperspektiv

This study is about how videogamecompanies and Swedish newspapers represent masculinity and femininity in the covers of the games Assassins Creed 3, Grand Theft Auto 5, Bayonetta and Tomb Raider along with the reviews being done in conjunction with the game. The reviews has been published in the following newspapers: Aftonbladet, Svenska Dagbladet, Expressen and Göteborgsposten. The image that is formed in our society about how a man and a woman should be and behave will be the basics of this study. The covers of the games often represent what the game itself is about and what it contains and the reviews also conveys what the consumer who buys the game gets. The video game industry has grown in recent years to become one of the largest entertainmentindustries, but despite this, there has not been many studies on how this media represents masculinity and femininity.

Dopföräldrars syn på dopet : En kvalitativ undersökning av dopuppfattningar hos dopföräldrar i Härnösands stift i relation till Svenska kyrkans dopteologi

This is an essay within the subject of practical theology. The main interest is baptism. The aim of this essay is to describe the baptism theology of the Church of Sweden (Svenska kyrkan) and the history of the baptism. The goal is also, with the help of qualitative research, to study the view of the baptism with the ones who choose to let their children be baptized according to the liturgy of the Swedish Church in the diocese of Härnösand. The attempt is to give the Swedish church a pattern of action and a direction based on the result of my research.

Kritiken och verkligheten : Datorspel och litteratur och dess olika roller inom kritiken och verkligheten

Kritiken och verkligheten söker utröna skillnader datorspelskritik och litteraturkritik emellan. Mina tankar rörande de två områdena kretsade till en början kring att litteraturkritiken tilläts röra sig mer fritt mellan olika kulturella sfärer medan datorspelskritiken mer hängav sig åt en yngre målgrupp utan referenser till andra kulturyttringar. För att undersöka detta har jag gjort en diskuskursanalytisk undersökning efter van Dijks modell. Undersökningen inkluderar tolv analysenheter; tre böcker och tre spel. Varje verk har analyserats två gånger då jag analyserat recensioner från två olika tidningar (DN och SvD) för att komma än djupare i mina analyser kring hur aktuella böcker och spel behandlats. För att få spelen och böckerna något sånär jämförbara har jag ställt upp ett antal kriterier, där ett av de mer centrala är att samtliga verk har varit ett av de mest sålda verken ett givet år (2007-2009).